Mfon Akpan
Keynote Speaker. Thought Leader.
Case Studies
Virtual memory palaces: immersion aids recall
Throughout history, humans have relied on technology to help us remember information. From cave paintings, clay tablets, and papyrus to modern paper, audio, and video, we have used technology to encode and recall information. Read full document
Trends in Educational Augmented Reality Studies: A Systematic Review
Augmented Reality (AR) can be defined as the technology that allows which virtual objects to be interactively overlaid on real time images (Azuma, 1999). Read full document
Using Serious Game Technology to Improve Aircrew Training
Serious games offer a promising technology for training complex skills. But there are few implementation guidelines and even fewer empirical studies that unequivocally demonstrate a benefit of game-based training over conventional alternatives. Read full document
The Effects of Fully Immersive Virtual Reality on the Learning of Physical Tasks
From entering a holodeck on a starship to plugging into the matrix, our culture has been fascinated with virtual settings, indistinguishable from reality, which we can augment at our whim. In the pursuit of this ideal, researchers have developed various virtual reality (VR) systems. Read full document
Measuring problem-solving skills with virtual reality
Problem-solving is an iterative process that requires brainstorming, analysis of the problem, development and testing of solutions. It relies on understanding what is known and what is unknown about the problem. That knowledge of the knowns and unknowns is called metacognition. Read full document
A Modular Interactive Virtual Surgical Training Environment
Safe and successful surgical intervention requires careful planning and precise technical execution. The ideal surgical education and training environment would include repetition, reinforcement, review, and re-evaluation to speed the achievement of required performance levels, focus trainees on critical tasks, and promote the development of competent intraoperative decision making. Read full document
The Race To Make Virtual Reality an Actual Reality
IN MID-APRIL, VIRTUAL REALITY PASSED A MILESTONE. Using an app created by a company called Medical Realities, viewers from around the globe, each presumably with an iron constitution, witnessed a surgeon at the Royal London NHS Hospital delve into the bowels of a 70-year-old cancer patient. Read full document
Will Virtual Reality Finally Break OUt in 2020?
Maybe this will be the year virtual reality goes mainstream. If we say it enough times we’ll be right eventually, yeah? Read full document
Why Virtual Reality Will Transform a Workplace Near You
COLLABORATION IS IN. From offices with open floor plans to new apps that promise to reinvent messaging and collaboration, companies find it buzz-worthy and attractive to the bottom line when their teams work better together. Read full document
Using Virtual Reality for Training Maintenance Procedures
In light of rapid technology advances and budget declines, the Navy is exploring innovative training solutions though initiatives such as Sailor 2025 and High Velocity Learning, which call for more hands-on, learner-centric training. Consistent with these initiatives, virtual reality (VR) offers a low-cost alternative to traditional methods of training by offering Sailors interactive and immersive 3-D simulation environments to train critical skills. Read full document
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